worked all day and got NOWHERE
Wanted to fix 2 problems:
- models in 3ds format have wrong translation (ie not centered at origin)
- some objects in models when flipped don’t retain flipping
First tried to upgrade my 3ds “library” but turned out to be a red herring. Then tried to debug it … spent all day trying to fix problem #1, barking up many different trees but have gotten nowhere.
I’ll probably have to use md2 or md3 format for animated models.
For problem 2: found a clue in some code somewhere, but didn’t get around to trying it.
At least last night I finished the golem model & animated it, but looks like a dog’s breakfast in EUO due to both of the above problems.
