microblogging -.-;

need to give 3d a rest for a couple of days

Today I finished a first draft of a gremlin. Figured out why qtip exporter wasn’t working. Also found out why after all this time my exported mirrored objects were inside out. Had to fiddle with my md2 importer to work with qtip’s md2 (so now I am using 2 types of md2, one from qtip, one from Adam Barton. Tried to rejig the latter’s max script to export multi-objects but failed miserably and gave up.

Wish the team of engineers would hurry up and fix the timezone bug with tumblr. And add tags to the xml import. My feet are getting itchy and I’m thinking about setting up my own microbloggin server here on swut and fix the bugs myself.